THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS
https://doi.org/10.5281/zenodo.17245616
Keywords:
gamification, gamified system, PBL, education, trainingAbstract
The article is devoted to the implementation of the principals of gamification as an innovative approach in pedagogy. Gamification in education and training contributes to the creation of an extraordinary atmosphere in the educational process and strengthen motivation of students and helps to achieve real educational goals.
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References
Kapp K. M. The gamification of learning and instruction: game-based methods and strategies for training and education. – Pfeiffer; ASTD, 2012. – 336 p.
Werbach K., Hunter D. For the Win: How Game Thinking Can Revolutionize Your Business. – Wharton School Press, 2012. – 148.
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Published
2025-09-27
Conference Proceedings Volume
Section
SECTION 5.
License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
How to Cite
Drozdova, T. (2025). THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS: https://doi.org/10.5281/zenodo.17245616. International Scientific and Practical Conference, 1(3), 197-199. https://bestjournalup.com/index.php/ispc/article/view/2054