THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS

https://doi.org/10.5281/zenodo.17245616

Authors

  • Tatiana V. Drozdova Tula State Lev Tolstoy Pedagogical University, Russia Author

Keywords:

gamification, gamified system, PBL, education, training

Abstract

The article is devoted to the implementation of the principals of gamification as an innovative approach in pedagogy. Gamification in education and training contributes to the creation of an extraordinary atmosphere in the educational process and strengthen motivation of students and helps to achieve real educational goals.

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Author Biography

  • Tatiana V. Drozdova, Tula State Lev Tolstoy Pedagogical University, Russia

    Candidate of Philological Sciences, Associate Professor

References

Kapp K. M. The gamification of learning and instruction: game-based methods and strategies for training and education. – Pfeiffer; ASTD, 2012. – 336 p.

Werbach K., Hunter D. For the Win: How Game Thinking Can Revolutionize Your Business. – Wharton School Press, 2012. – 148.

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Published

2025-09-27

How to Cite

Drozdova, T. (2025). THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS: https://doi.org/10.5281/zenodo.17245616. International Scientific and Practical Conference, 1(3), 197-199. https://bestjournalup.com/index.php/ispc/article/view/2054